#pragma once
#include <Box2D/Box2D.h>

class ContactListener : public b2ContactListener
{
public:
	virtual void BeginContact( b2Contact* contact );

	virtual void EndContact( b2Contact* contact );

	virtual void PreSolve( b2Contact* contact, const b2Manifold* oldManifold );

	virtual void PostSolve( b2Contact* contact, const b2ContactImpulse* impulse );

};